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Yinsh - EN
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Yinsh - EN

Yinsh - EN

YINSH is the 5th game in the GIPF series of two-player abstract games.

The players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

 

Categoria: Estratégia
Nº de Jogadores: 2 ou Mais
Tempo Estimado de Jogo: Entre 45 min e 90 min

$38.43
Yinsh - EN
$38.43

Yinsh - EN

YINSH is the 5th game in the GIPF series of two-player abstract games.

The players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

 

Categoria: Estratégia
Nº de Jogadores: 2 ou Mais
Tempo Estimado de Jogo: Entre 45 min e 90 min

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Description

YINSH is the 5th game in the GIPF series of two-player abstract games.

The players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

 

Categoria: Estratégia
Nº de Jogadores: 2 ou Mais
Tempo Estimado de Jogo: Entre 45 min e 90 min

Yinsh - EN | Versus Gamecenter