
Warcrow - Feudom Officers
Feudom
The Magister is a commander who acts as an inspirational leader and tactical coordinator. His value lies not in his personal combat prowess, but in his unique ability to empower the non-Noble units in his army, acting as a catalyst that transforms ordinary troops into effective forces.
What do they bring to your army?
- Allows multiple activation of units that do not have the Noble keyword.
- Provides extra command tokens by including non-Noble units.
- Takes advantage of forming a mixed army of Nobles and commoners.
The Commander is designed for armies that seek to dominate the battlefield through objective control and unit synergy.
- His âIt Shall Not Fall!â ability actively negates the opponent's strategy. His mere presence on the battlefield influences objectives from a safe distance, forcing your opponent to recalculate their plans for conquest.
- Allows Noble or Knight units to activate twice, either to move to a key position, charge, or use an ability.
Â
Data prevista de chegada: janeiro, 2026
Original: $40.67
-65%$40.67
$14.23Warcrow - Feudom Officers
Feudom
The Magister is a commander who acts as an inspirational leader and tactical coordinator. His value lies not in his personal combat prowess, but in his unique ability to empower the non-Noble units in his army, acting as a catalyst that transforms ordinary troops into effective forces.
What do they bring to your army?
- Allows multiple activation of units that do not have the Noble keyword.
- Provides extra command tokens by including non-Noble units.
- Takes advantage of forming a mixed army of Nobles and commoners.
The Commander is designed for armies that seek to dominate the battlefield through objective control and unit synergy.
- His âIt Shall Not Fall!â ability actively negates the opponent's strategy. His mere presence on the battlefield influences objectives from a safe distance, forcing your opponent to recalculate their plans for conquest.
- Allows Noble or Knight units to activate twice, either to move to a key position, charge, or use an ability.
Â
Data prevista de chegada: janeiro, 2026
InformaçÔes do produto
InformaçÔes do produto
Envio & DevoluçÔes
Envio & DevoluçÔes
Description
Feudom
The Magister is a commander who acts as an inspirational leader and tactical coordinator. His value lies not in his personal combat prowess, but in his unique ability to empower the non-Noble units in his army, acting as a catalyst that transforms ordinary troops into effective forces.
What do they bring to your army?
- Allows multiple activation of units that do not have the Noble keyword.
- Provides extra command tokens by including non-Noble units.
- Takes advantage of forming a mixed army of Nobles and commoners.
The Commander is designed for armies that seek to dominate the battlefield through objective control and unit synergy.
- His âIt Shall Not Fall!â ability actively negates the opponent's strategy. His mere presence on the battlefield influences objectives from a safe distance, forcing your opponent to recalculate their plans for conquest.
- Allows Noble or Knight units to activate twice, either to move to a key position, charge, or use an ability.
Â
Data prevista de chegada: janeiro, 2026












